RoadRunner Asset Library lets you quickly populate your 3D scenes with a large set of realistic and visually consistent 3D models. 3D scenes built with RoadRunner can be exported in FBX ®, glTF™, OpenFlight, OpenSceneGraph, OBJ, and USD formats. The exported scenes can be used in automated driving simulators and game engines, including CARLA, Vires VTD, NVIDIA DRIVE Sim ®, rFpro, Baidu Apollo ®, Cognata, Unity ®, and Unreal ® Engine. You can import and export road networks using OpenDRIVE ®. RoadRunner supports the visualization of lidar point cloud, aerial imagery, and GIS data. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections. You can insert signs, signals, guardrails, and road damage, as well as foliage, buildings, and other 3D models. You can customize roadway scenes by creating region-specific road signs and markings. RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems.
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