![]() If you have a real suggestion than the usual ego maniac responses you get please fell free to help out cause I cant work out how to counter this ship. At least yamato has to have decent aim but Zao just hit something on your ship and instant damage and fire. may as well just go afk, which I don't do but may as well. There are a few ships that are horrendously OP compared to their contemporaries, e.g: Zao 20% fire chance means 1-2 fires per salvo, so you either repair fire or let them burn then they just rinse and repeat all invisi fire so you cant even return fire or run away. ![]() should be a maximum of 1 cv per match, and either increase the reload time for its planes or reduce the number of planes per squadron. Yamato took over 300 planes to sink it over multiple hours yet in this game 1 cv can destroy it in 1-2 squads 2 minutes game over 200k plus repair bill. If you have a match with 2cv's then what can you do if they decide to gang up one ship that match is over for that player real quick nothing he can do about it. it amazes me how 1 specific ship type can influence 75% of the players in the game. Who gives a damn about CV players, theyre in their own separate game. Not a bad idea but it might make queue times even more horrendous, especially for T10 CV players
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